Hinterland Hermit
[Dark Ascension ]

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    Set: Dark Ascension
    Type: Creature — Human Werewolf
    Creature — Werewolf
    Rarity: Common
    Cost: {1}{R}
    {1}{R}

    At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.



    Hinterland Scourge must be blocked if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.


    Non Foil Prices

    Like New - $0.10
    Light Played - $0.10
    Heavy Played - $0.10

    Foil Prices

    Like New Foil - $0.30
    Light Played Foil - $0.20
    Heavy Played Foil - $0.10
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